Game Art (Task 3)

Game Art (Task 3)

Dea Natasha Binti Mohd Khairul Fauzi (0368610)
08/07/2025 - 01/08/2025 (Week 12 - Week 15)
Bachelor of Design (Hons) in Creative Media

Task 3 - Environment Concept Build from Assets



1    INSTRUCTION



2    WEEKLY PROGRESS

Week 12 (08/07/2025) : 

I used all the 3D models I did and compiled them in one single environment. I designed the layout based on my early sketch of the arena. I also tried using unity, which was a total fail. 


Week 13 (15/07/2025) : 

I fixed the leaves on the coconut tree. And then, I transfered the Blender file to Unity and started programming the game. WIth the help of my friends, I managed to figure our how to add a first person camera and make my character move around. I still don't know how to record the gameplay, so I screenrecorded it for now. 


Week 14 (22/07/2025) :

I added some slight painted textures on the important objects. I also added some height variations to the wooden planks wall around the platform. 


3    FINAL SUBMISSION




4    FEEDBACK

Week 13 (15/07/2025) : 
Fix the coconut leaves. Add more leaves and make the surface smoother. 
Import materials from Blender if it doesn't appear in Unity.

Week 14 (22/07/2025) : 
The colours look too flat. 
Paint some simple texture, then import it to Unity. 
Add more variations to the wooden planks because now, it looks boring. 


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THE END
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